Appendix G1: Ships
Phoenix II —FAQ (IOS)
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FAQ (IOS) by light_rock_zz
Version: 5.3 | Updated: 07/29/2025
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Appendix G: Phoenix HD
Appendix G1: Ships
Ships in Phoenix HD | ||||
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Phoenix![]() | Corsair![]() | Trinity![]() | Shogun![]() | Mirage![]() |
Striker![]() | Phantom![]() | Flare![]() |
Phoenix
All-round fighter with a diverse arsenal of weapons.
Weapon Systems | ||||
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Helix Cannon | Chaingun | Tachyon Cannon | Missiles | |
|
| Speed = 1000 | Damage per missile = 10 | |
Level 1 |
| 1 stream of projectiles × 2 sides |
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|
Level 2 |
| 2 streams of projectiles × 2 sides |
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|
Level 3 | 3 streams of projectiles × 2 sides |
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| |
Level 4 |
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Trivia
Here's an amazing piece of eepmon art that Firi Games have around in their office, a player that used to hold the #1 record in Phoenix HD for many ships as of June 24, 2024.
You can also view some additional renders and versions on the classic ship Phoenix in the following link:
https://www.behance.net/gallery/713649/Phoenix
Corsair
Missile cruiser with the special ability to lock on turrets for extra deadly barrage.
Weapon Systems | ||||
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Wasp Missiles | Dumbfire Missiles | Rockets | Machinegun | |
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Level 1 |
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|
| Firing Rate = 0.05s |
Level 2 |
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|
| Firing Rate = 0.02s |
Level 3 |
|
|
| Firing Rate = 0.016s |
Level 4 |
|
| Firing Rate = 0.013s | |
Special | ||||
Barrage - When locked on, fires missiles at a rate of 0.25s & 0.5s.
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Trivia
You can view some additional renders and versions on Corsair in the following link:
https://www.behance.net/gallery/2423450/Corsair
Trinity
Experimental ship that slows down time and can teleport over short distances.
Weapon Systems | |||
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Razor | Railgun | Flak | |
Starting Weapon | Not unlocked at the start |
| |
Level 1 |
|
| Reload Time = 0.6s |
Level 2 | Reload Time = 0.3s | ||
Level 3 | Reload Time = 0.2s | ||
Special | |||
Trinity Warp - Shoots a forward projectile upon teleport arrival to new location.
|
Trivia
Trinity is often referred to as "time ship" in the game files.
Here are some 3D versions of Trinity:
Curiously, here's an interesting 3D render of Trinity, which is "folded up".
This folded up version was never used, but here's how the folded version of Trinity would look like:
Here are some very early sketches of Trinity (around 2011, according to the devs), before the design was finalized:
Shogun
An advanced ship for elite pilots. Its weapons are powered by flying dangerously close to enemy bullets and ships.
Shogun has no weapon upgrades.
- There are 4 levels of Shogun's slashes, triggered by grazing bullets at a maximum of 17 distance away. The DPS of the various level of slashes are as shown below, and resets to Level 1 when you get hit.
- 7
- 9
- 11
- 13
- The tesla coil (when you go near enough to Enemy Ships) has a DPS of 3.
Trivia
Here are some 3D renders of Shogun:
Here's an apparent early version of Shogun. Note the mild differences in the shape, especially highlighting the side plates which wasn't so visible in the final version while viewing it top down:
Mirage
Laser frigate equipped with the Nightfury laser which activates when the ship does not move.
Weapon Systems:
- Tiny Lasers (5 Levels). Introduces another set of 2 tiny lasers with each level upgrade. Each set of tiny lasers has a DPS of 5.
- Laser Pods (5 Levels). Introduces another set of 2 laser pods with each level upgrade. Each set of laser pods has a DPS of 5.
- Sweeper Lasers (5 Levels). Introduces another set of 2 sweeper lasers with each level upgrade. The sweeper laser sets introduced in higher levels have faster tracking rates. Each set of sweeper lasers has a DPS of 5.
Special | ||
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Nightfury - Activates after not moving.
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Level 1 | Level 2 | Level 3 |
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Trivia
You can also view some additional renders and versions on Mirage in the following link:
https://www.behance.net/gallery/2423514/Mirage
The ships below are exclusive to Phoenix HD:
Striker
Tactical assault ship with multi-lock missile launchers.
Striker has no weapon upgrades.
Level 1 Lock-on | Level 2 Lock-on | Level 3 Lock-on | ||
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Main Missile | Small Missile | |||
Damage per missile | 2 | 12 | 4 | 1 |
Missiles fired per lock-on | 10 | 2 | 1 |
|
Initial Speed | 500 | 300 | 0 | 500 |
Acceleration | 300 | 400 | 500 after 7.5s | 300 |
Maximum Speed | 900 | 700 | 850 | 900 |
Trivia
Here is a 3D render of Striker:
Interestingly, Striker is referred to as "Corsair mk2" in the game files in one instance.
Phantom
A fragile ship with high firepower and the ability to go into Ghost Mode.
Weapon Systems | |||
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Particle Beam | Mass Driver | Torpedo | |
Starting Weapon | 4 projectile cannon
|
| |
Normal | Damage per second = 20 | Reload Time = 0.2s | Reload Time = 0.4s |
Overdrive | Damage per second = 26.67 | Reload Time = 0.3s | Reload Time = 0.3s |
Trivia
Here are the 3D renders of Phantom, with the left one showing the active version and the right one showing Phantom in Ghost Mode:
Interestingly, the Phantom is referred to "Flying Dutchman" in the game files in one instance.
Flare
Classic ship with a destructive Overdrive ability at the expense of hit points.
Weapon Systems | |||
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Autocannon | Chaingun | Missiles | |
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Level 1 |
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Level 2 |
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Level 3 |
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Special | |||
Overdrive - Throws out 64 projectiles in 8 waves over 1.6s with a fan angle of ±35°, draining half of your current health.
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Trivia
Flare is also the titular ship in an even older game by Firi Games, Flare Elite.
Here is a 3D render of Flare in Phoenix HD: